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UX Research: How to get under the skin of your users — vídeo y transcripción
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UX Research: How to get under the skin of your users — vídeo y transcripción
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- [Music] so welcome Brianna Camille and Nastasia thank you all for coming today ethnic podcast we're very happy to have you here sharing your UX experience thank you so to start off to really get people to understand what you do day to day I want to dive into how you work as UX designers and also UX researcher here which is a part of that job and I want to start with you you natasja I mean is it possible to explain how much time you actually spend with the users I mean talking with them observing them actually interacting with the users in a project or in a month well first of all I will start that I do have two jobs at the moment on the finish for Aaron tax which is coding in school here in Barcelona in part of my job 50% of my days writing and the content for students so it's not really a office job for their product but at the same time I'm working remotely for epilim which is part of so interactive school and I help them with research I help them with excerpt students in general and I make users to one or two weeks we're organizing a session and recruit the users and it is something we're testing something or it might be a focus group it might be something else thank right at the moment it's like one book two weeks you meeting them face to face ah yes face to face and the other time we might be working with so tracking tools and I speak with our product owners identify our KPIs what are we looking for and what are the problems the typical situations that they come to me we have troubles consuming right and we have a hypothesis where it's happening see the metrics menu like okay we can do how we can so we have an weirdest sense why it's happening and that's the kind of like that the amount of time that appalam needs a UX researcher like twice twice every second week is that yeah mainly because I don't have that much time at the moment right alright so you would like to do it more or yeah usually do it once a week okay but now because of the context writing force right you're busy yes so moving on to you Brianna I mean you're doing a UX that I form a company that most of us know I mean you have thousands of users and and you're also famous for being a user driven company I guess us is is very important for you it's impossible to do in any way kind of define what's UX in tight for me so UX in general I think for me is is the users voice right through a lens of somebody exchange and understanding and getting getting to understand problems that these are having right so I think that's general I don't think it's any different inside for music lamp for me we have the way we work is that we have our UX designers and joy signers embedded in forms and came working with developers actually and scrum masters and product people and customers and so what everybody kind of works together but so there's research happening all the time there's communication customers happening all the time and I like to look at it as per project so usually there's some hypothesis that you have and something that you want to find out and depending on that question you're designing the communication and the interactions customers our customers happen to me a lot of them overseas in the u.s.
- so we talked to them via video via voice or phone and when we can like to have them come in and if it's the same I mean in terms of how much you talk with them it is possible to say it's probably very different from project to project but it seems like it's happening time right because each each team is working on its own project in a way right so there's a total of five experiments together and so there's I hear people a little dialing and making phone calls to customers every day you know it is somebody at work an it but I think generally probably what you say every every week or two at some point but like I said it's a project basis so there is a project currently that's happening where we're trying to map out the user journey for a particular type of customer and so but that's kind of a bigger project where everybody's talking and taking you know four to six weeks to put it together so how many times as many as needed yeah yeah exactly exactly sometimes we need more all right I mean that's four times four which I mean millions of users and then you have Camille you're here you're at khipu I mean a fairly big start a book in Spain in Europe but it still it's another scale and I mean you're you don't have like a huge team of UX people around you like most started they don't I mean how does your your approach yeah I think it's in keep with base well it's a team effort despite not having many designers here we share roles we have a product owner we have the customer support team and we try to collaborate it's a constant discussion collaboration between us then we have developers to find constraints but in terms of users I have a lot of metrics here we have a good VI to to monitor everything and do you have seen you do some UX interviews here at work is that like your main approach in terms of understand how people use your product yes but that's at the later stage when when we have a prototype and beforehand we identify problems with our project team with customer support um especially now for example with with the new project we have we identified problems of one particular customers like like you inside form and we tried beforehand we try to identify the main problems they have while working and it was that the problem is verifying their information I mean it's not like problems but more like I'm saying it so much in sorry yeah they they have problems verifying information in terms of it's a industry problem so they they are bookkeepers and they get to go through a lot of information and we had to type into their workflows and accommodate to that so you had a couple of calls with them beforehand what I did find the problem we went to the prototyping and NASA not this dot before the interviews that that you might have seen here and I mean you're also talking about that your approach having people face-to-face at your office especially with that balloon I mean what kind of people do you gather I mean you're going on series and getting ten random people or I mean what kind of users are you looking for well before you recruit any user of course you have to understand that your user types you will use a personal that's why before I was saying that you three sir it's not really that and you will invent it this is a hybrid roll that has a lot of academic research taking some from the past is delta T right it's just the perfect series that just defines that okay we're we're doing everything they are the principles of user experience to learn something a little bit but the research part is something that also don't by marketing people change because like they identify markets feed market acceptance with their own messages what we're doing and what I'm doing particularly at the moment I'm trying to search for people that are complement with the profiles of our user personas of our segment marketers and I call it signal Oracle user person so we just look for the profiles with the age that we're looking for with their occupation with same motivations as we have searched before and you know - yes yeah I mean as you say I mean this is a collaborative efforts of everyone inside the company and also we have many years which is not something new as you added Brianna I mean for me it's kind of hard to understand what's the westin what's the new thing about UX research compared to other research done by other people you know in other sectors it's hard to define or if they're kind of like the fish definition new or different yeah what's different is the kind of end product areas like the digital interfaces actual technology side but the way that you saw problems your creative thinking is that around for thousands of years right like you have really long industry - you know architecture and industrial design for a long time and these kinds of approaches like interviewing a customer Pena what their problem is you know designing for somebody else has they're out for very long time maybe something's tool the techniques of the bulb and we give them different names may be in this new words that were presented right like us user experience design it was a call down before it was like you know systems engineering information architects so there is and there's specific information architects to deal with just that but it's the out the process is very similar it's improved it's a wall that people right right so you I mean it is an advantage having a UX researcher onboarding or startup but it's not a necessity in the start or I think it is I think it is because the closer you get to the customer what they're actually doing the more you will have confidence or the more likely it will be that you will actually solve problems at Anthony's so right I don't think there is ever time with early enough or I think from the beginning you see the value of us and then there's you know there's really a lot of overlap usually I work for me personally I've usually worked somewhere from research and like hype stories wireframes right I think it's really important for the person who's doing a research and communicating if the customers were possible to be actually translating the findings and write something some kind of a solution because that person is there the reports that come out of it or the documentation that we deliver as a result of research it's a way to communicate what was discovered and what was found but there's no replacing correction being there at x1 we try to have as many people involved in actual interview process and product owners engineers are invited occasionally at least you know can't be there every day if there may not their core competency right like sure but see being there and seeing and emphasizing as a customer and seeing what happens when these product or seeing that they say is incredibly powerful anything is really valuable for it especially it may be a small start-up where there is a handful of people for everybody to be there at some point when the interviews are happening and actually listening to the customers it's not super valuable so I mean you know in the beginning some a lot of research is done also can be done by product donors I mean there's books out there like Erica Hall it's just enough research that I highly recommended for a team that's maybe starting maybe you know there's pacifically a youth designer but there's no reason why they can't talk to customers however it's doing for each understand how to talk to customers and what kind of questions to be asking and that's where the experience of the Europe researcher really or your designer general that through experience and through having talked to customers you find out what are the right questions tab that's because that's what the next thing I want to dive into like what I'm going to do right questions to ask I mean we can start with you Camille I mean I've actually been part of your UX what to research myself going through your project per product but I really don't remember what kind of questions you ask what do you what are your can you say like what are your favorite question well if I don't have my favorite questions I guess it depends on the exercise are we doing and that particular one we did was to test the set of wireframes and at that moment I like to just observe and watch users I ask them to speak out loud their chain of thought so whatever they doing whatever they think they're doing I like to hear that I look for reactions to to to the project to what they see on the screen and I generally like to see a user that's using the live thing in terms of questions I beforehand I asked users what do they expect to see and what do they expect this solution ideal solution would be to the to the problem and that I would say that that would be my favorite question hmm beautiful yes well I'll just point and add a little bit that there's a golden rule for researchers and us content nurses were always open questions never closed questions so we in like in to do multiple answers and act really naive so like so that we use are really true that you you don't even know nothing about this product right and that's way they kind of filled themselves okay I'm believing one here and I know the person account with experience or STI but don't be judgmental ative human here is naturally natural to want to kind of make the other person happy that way it looks so the customers come in and they start talking to you if you give them any indication what you want them to say they're going to try to say it if they see that you're interested in saying certain thing they're going to try to code those expectations so it's really important to be super neutral and kind of pretend you don't know or whatever that means to you so that you can just let them tell you what what they saying oh boy sorry yeah otherwise you lose and money when you invest in their advocacy money it's it's expensive you know expenses because you have to replace them you have to save them I mean it's super nice if they're ready to do it for free but it's a it's a it's a balance right because it is it's hard being both neutral super neutral and also getting really valuable answers right it seems to me or no it's more like go ahead my back I think you have to make it straight before the interview say there's no right or wrong and it's not that hard to be neutral in fact you just you guide users to write questions through small conversations and most importantly there's no right or wrong and I guess I mean soft skills got to be quite important as a UX designer then to get people getting people on your skin a bit you know getting them comfortable right and I mean I was ever I guess there is I mean both the positive approach that we're talking about now talking to users we also the quantitative you know approach looking at numbers we are not a size forum in what I mean at least because you're dealing with such a vast amount of users what's most important for you didn't give you one side of the story you're really lucky at typeform we have a great head of analytics and team who is focused on crunching the numbers and getting the insights and answering these recent big important business questions and sometimes they can also answer some of our user question so but analytics is one part of the story right the other part of the service what members can't tell you is what's actually much more specific so like how people are feeling what are the specific tax tests with their Jimmy why they're doing them there's all kinds of questions that so I advocate analytics and interviews very qualitative research as complimentary to one without the other really is not as powerful is to when they're combined are incredibly powerful articles so when we and there are certain types of questions that are better answered with analytics and we can check the questions that are better answers to interviews so what a skill uux when to employ the right tactic right so a lot of is and the answer always in your exercise seems to be like well it depends and because every situation is slightly different depending on your customer base and question you're seeking the answer if you're looking to be more explorative if you're looking to be more validated if you're seeking to innovate or the other word is incremental so if you're seeking to innovate in an open way or just itching to incremental improve their different techniques that are applied fruit right I mean it's something that I was always curious about this might be wrong but when doing research I mean how about how much it's about usability and how much it's about creating a great experience I mean because ya know say what do you think I was talking about usability is this something that actually exists for a long time I think it's like in the beginning of 90s oh the term was officially for define and you know it can be understood as a design slimmer design process even but also we can use your ability as heuristics to evaluate our user right so don't work like that you're right it's more like a mechanical part of user experience right right I'm probably less human yeah yeah I think the two are complementary so you have like the kind of heuristics and the overall because human biology hasn't change event mentions I'm going to anytime soon right like the st.
- causing their biases that we have and emotional reactions or intellectual reactions whatever it is that the humans a direct list that human part is really the same but what's changed is the environment in which we dislike the technology part so it's adapting that so that I think here is success complot sistah men visiting but you know using something easily and being able to get your task in at the end of the day actually get whatever job that you want to get them and then moves like a huge thing right now it is talking about jump students product size this is really new tremendously overlaps with us we have tons of children to commuter exactly that so giving allowing the customer to do what they wanted to do not what we want to do what they want to do creates the experience of the value and then in addition we have the emotional component and how that feels from like a very visual side so it's a women is one of two parts work really well I think that's a great experience like it functions really well in it super good and it looks really nice and pleasing to you and that's more the emotional component I don't think is really important I really can't yeah you can that the functionality is very utilitarian hmm I want to move on richer you're talking about how you're interacting with other people in the company as well which is a big part of the UX role I mean you're not solo players and and I mean I wanted to ask you can be a first this is hard to get like buying for from other people in companies it's hard to convince other people in khipu of your findings I mean if you have something that's you know conflicting with with the your developers thoughts I mean how do you convince them that I mean what you found is the right thing right way to go I guess unlock enough not to have these problems but always after every research after every every interface we do or any kind of research I buy summary and action action items and you know there are reasons in those documents and I just present every all my findings to them and if there is anything unclear on the screen that they see that they have to develop I just bring up these reasons and it's fairly easy people try is a pretty much I wouldn't say design mature company because we don't have a huge design UX team but definitely this is something that we will follow in the next years we will grow our design team and we put a strong focus on the line hmm how it stands for you I mean you also talk about how you're bringing engineers into interviews how you are trying to like merge everyone into the same process but it is has been times when it's hard to commit people that's what you found is truth yeah yeah it has been super difficult I think we're lucky as well but I think what critical is evolving in any company involving people from the beginning letting them go through the journey with you and having experience and sitting an interview and seeing what happens has a tremendous impact on people of course there's you know sometimes there's people that have their own opinion and you know they feel very strongly about it and so the way I've gotten around that is essentially to bring those especially those individuals and really as possible and let them see what was happening because the point of view of being in when you're doing it agrees is not to supplement or to to supersede to users opinions your own or to get what you want is to get what they want and there is little difference I think that it's easy sometimes lose track yeah all right yeah so yeah getting people involved early is it just sort of it I mean self skills are needed talking with the users those are the death same self skills are used talking with other people in the company I think so I think where does difficulty comes in maybe it some day companies to where I've been past the business side that's the most remove around the customer hi can sometimes have the hardest time because there is there's this balancing act that's happening between business needs it into me and it for the to overlap its business can thrive because the business cannot sustain itself than sustain itself in this you know that were fire but its customers are kitchens the leader doing what they need to do if they want to do then they're going to be custard so it's really fine going to overlap and what it sounds really effective is communicating the customers needs and business terms always tying the two together so this is what the customer wants and it's going to serve a business like this and this is how they overlap and really showing that over and that wants to prove hmm no no and everybody has their things right like you can get attached to solution you know it's really important to talk about huh and also I mean tech formers apparently become say now 150 people I mean Apple one how many people are working up on the element Center which is in Minsk I think something around hundred people so the furniture company as well yeah yeah we have some profiles and I think quite a quite similar to to your cases I also try to involve people to take participation even if it's remotely I asked them for deserves online what's going on run interesting some see it on your own and just take the nose run usually when you do submit usability testing there's always a note taker and in the commitment and that's exactly what I'm asking to do either a product manager or a developer sometimes I mean you told me earlier that you came in at a later stage in Apple on and that they they've been doing their things I used to reach user research researcher wise and without the UX specialist but do you have do you have an opinion on when should a company or a start-up or technology company hire a dedicated use person well depends of course depending on what depending on I think a lot of factors startups they they do hello they do have a lot of problems apart from UX in general there are a lot of challenges first of all to cope with and yeah you may hire a UX specialist in the very beginning and that will help you with the preliminary research and into phi user problems user needs probably build your product around that but there's a different approach which can also work lining up a little case for example by offering they had a nice marketing people sales people and business intelligence data scientists so all together all these skills make a good mixture together and they found a way to build products that went well so possible yeah so now i'm i'm more like i you know a new way of and up to my being the product right right I mean Camille you you're a part of what you can call like fairly at an early stage startup but you know a hundr know hundreds of people and I mean you're the first UX designer right yes do you did you see that they were doing things different than before you arrived are you doing things different now again I tried to be a voice for customer before that it was a product owner product manager who did to do these things so they were doing collies UX to some extent but there was no no dedicated person to do just that so I would say you should hire as early as possible but your ex isn't cheap UX is time consuming and also you have to budget for it right to recruit people and then pay for for them to have interviews it's these metrics is that - it's an investment and is the kind of investment that reduces risk so having a us designer on board really helps you reduce the risk of totally getting it wrong yes and I think to me that's super valuable right like especially in a noose or as a start-up tremendous a matter is not just whether the product is going to work right yes and so any way that you can do that so I look at it as something that can begin I would start up I would even I know it's a bit higher somebody senior hire somebody to spend the money his time like the same way you would invest in development and we have to say kind of my hiring developers that's hiring you're in so important yeah there are two sides of the same coin right like and the stronger structure it's like having a two-footed stool versus a three citizens tool right yeah so because you worked in fairly a fair amount of early phase start with yourself right and you came in at the early stage as well or yes there was some of my clients incentives it essentially hired you know kind of a contract on a contract basis and that's entirely possible - right and if you can't afford to have fun equal time for every day higher than beginning stages to set the course of some extent now the more experienced that person has a more quickly they're going to be able to you know give you the right advice and so it's like spending more now so that you can save later in a way yeah I'm curious you worked in several really say started but now you're working inside from evolving into like a real company and and I mean talking with a lot of people in the beginning and you're trying to kind of find the path for your product and you're getting all this feedback from people telling you that would be great if you did this that would be amazing I mean how do you stand this is for all of you but how do you stay focused on near vision or your I mean your yet your product what do you want to build yeah that's where it becomes an art form at the end of the day I think with in the early stages more than anything that's important is defining the problem right like what's the real problem that needs to be solved and really focusing on that and if she understands technology that you're trying to build or capabilities that you have then you can apply to that and go okay we're the to connect like this is the problem that need to be solved this is the kind of direction that we're building in trying to find little Rob it's super hard I mean it's easy for me to sit here and say this but in a moment and it's not a magic magic one of the things that you see way will wand it happens right like it doesn't eliminate risk and introduces it and more informed it's still really easy to fail I mean how many startups are out there that we've never heard of so few can take it or we don't talk about those stories it's important you've done right and not only that actually was just a US LX and just patent was there and then the his talk was that failure is not what you should be afraid of it's that kind of in between like it's neither right nor wrong kind of like it's not terrible but it's not good either that kind of like dead them in the middle where it's like something's happening but we don't know what yeah so it's not failure that we should really be afraid of it kind of restoring I guess yeah we should you feeling is good because it tells you what you're really doing wrong and gives you a lot more information then like kind of sort of getting it and I think that so so it is in an effort to eliminate that I think that's a problem in the beginning and not solving for a problem until you know with the real problem in sort of like that knowing how long to stay there yeah I knew you talked about also in regard to this understanding Nexus technology because I wondered I mean how how develop do you need to be at the quarter and Camille and I know that you do so developments in coding but I mean how advanced of a code or do you need to be developed or do you need to be to work you know my patient class every year designer UX in general is a quite interesting field because you can have many backgrounds and I happen to have some development background but it was a long time ago I understand how programming works and that helps me understand constraints at developer project to me you don't have to be color at all but in a start-up the more Skills you have the better of you are so I would say coding is a is a good complement complementary skill I do coding only because sometimes there is a development team works hard on the product heavy on the product I use the small things yeah just as a night soon to my team anyways it's at the same point of university I do you think your sign is shoot code or do you think it's important the moms say let's see that's one different perspective they're different types of developers Universal with face we're having for example Apple we have matrix about developing but we also have machine learning deep learning computing which is a little bit advanced and it's a little bit more complex than just a usual second one and these people are creating amazing things that users do already feel that it's working they feel that interfaces become more and more smart now and they require more and more reason to face it and I'm speaking to users like once and week one too apart from you know solving our daily problems from a catch-all project I also see them demanding more and more every day about that about the way interface should be now in the future so I guess going forward maybe becomes more and more important or yeah it becomes one more but probably not having the skills of a developer but just understand what they're doing and understand the limitations I mean do you do go to yourself you know I went to a 10-week dev bootcamp Ruby on Rails training right man is so hard but I think Canosa is really depend on the environment I'm going to start up having being a really strong generalist will be really helpful at a big company where you have these very very narrow roles goes deep into one subject it's more useful to really get expert it's really hard to be good at everything and by the time somebody is good at everything usually you know it takes two mutants decades right like you'd have to and then think they're changing so much with the line of almonds and shift all the time then it's how you're not doing one job for a while what stays is used as overall concepts and understanding where the pitfalls might be but I don't know if to some extent you know sometimes diction also be good enough to not to have any of that background because it's then you're now limit or you're less limited maybe you know I like to out it's that story of the bumblebee like the reason it applies because nobody's golden can't there's so not your anchor and look at a bumblebee like how does that happening but so it's sometimes it's good to have that naive friend that's cool you're talking about how the you know anything so fast and it's hard to keep updated and I'm guess that's the same for us I mean UX is evolving as well you expiry search as well it's evolving and I wanted to here with you guys that are working with this every day I mean what's you acting 2010 and things probably not what you what what's you know a couple years ago coming in I mean are you are you working in the same way as you did a couple years ago are you seeing some trends changing I guess while working the same or not you adapt to environmental projects so not really aware of the one working very much different I always stay true to the problem that endured by us all but I think in terms of trends for 2017 or maybe even 20 18 19 I I was getting to anticipatory design and I explained in that Wow I it has to do something with with a I backed design this is the interface changes as user uses it and and it that's fed to it by if I see at which is sorry that's fed to it by artificial intelligence and that's more as overall concept and not an expert so about that so I'm already gonna know know in detail but that mean it's more or less it right I know you guys are working with conversational interfaces and some AI powered stop on me we're doing really can't like that the right direction go in it so as an industry as a as a job I don't think you have changed time I think that develop that changed a lot more in the sense of like language is constantly evolving this is good this is great decisions getting better like there's the technologies really changing quite a bit in UX truly creative problem-solving from beginning right like it's not so fluid design trends are fluid with the like with popular kind of you know colors what kind of interactions animations things like that or of all these are quickly if it's fundamental like research and UX design many think I think it's evolving quickly but to kind of anticipatory design and using AI to essentially make the interface more intelligent response the person where they're working in the moment so that it can it's predicting what they might do stand right so a typo me a conversation what a conversational means I think that we're kind of defining that right like where does it mean to our customers are we going to have the same customers today as we have in two years probably might not be the same things like us are days men would have conversation designing to them so those are the questions are trying to answer but I think no no no I mean I feel like you're your own board the same thing zone we do not thought that you're you're teaching the UX you Xer of the future as iron hack I mean are you are you teaching them the latest trends or I mean what what do you think our 2017 we're giving them the basics of what are the trends in society what are the trends in technology for us we're not really you know it's really hard to predict what we totally all understand if that things are going to go really fast really really fast and as I said before during my research studies I can see that users are becoming more and more demanding in terms of the quality of these interfaces and being yet especially if you do test with visual native people that were born like after a middle of 19th right they got used to solve their problems with digital solutions already so they expect warm and for example our generation we're still can use the paper for something yes and the younger like my nephew for example when he was not in 10 but when you were five he expected he had seen the comics like an elephant or something but he also saw an iPad already and he was like you want to send this one to be inlay I've had and that's exactly what he's expecting because that's what and his mental ones already so no one section it ain't good that's the way it's going to change a little bit we will have to develop new principles of evaluating a user experience I think generally let's say time between users and computers will reduce time in the future the going interaction was going to be essentially less interaction that's great yeah yeah yeah the thing that we can do for people and that's even something now that I think about all the time I calculate me essentially agreeing with this tent is there something you can do for users that they don't have to do like we can thanks for them and finding all those little things to reduce cognitive load so that it seemed like the computer knows what you want it doesn't really arrive but it's going to predict it and maybe there will eventually be some kind of intelligent enough a eye that can support things every time descent maybe you're taking away rather than having more interaction and then switching some of the interaction to voice things that can be done with voice easier than interface and then there's of course things that can be done in your pen interface rather than a voice like an ugly voices like everything's going to be with probably not realistic yeah taking a screen away so later what does the next reality look like instead of having the screen with the information is there any this problem it's all their problems with that too right you need to be able to vary around the world and not be too distracted at the same time but we'll see what other this area plating I think there's a lot of things yeah I think sexology for giving you some insights into the future of of UX and our digital products so I probably have like 20 more questions I would like to ask you guys get seminary or you're sharing a lot of interesting experience with us but at some point you have to say stuff but I just want to say Camila Brianna and also you know thank you so much for coming thank you so much for for for sharing [Music]
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[00:03] [Music] [00:14] [00:14] so welcome Brianna Camille and Nastasia [00:17] [00:17] thank you all for coming today [00:19] [00:19] ethnic podcast we're very happy to have [00:20] [00:20] you here sharing your UX experience [00:22] [00:22] thank you so to start off to really get [00:27] [00:27] people to understand what you do day to [00:29] [00:29] day I want to dive into how you work as [00:33] [00:33] UX designers and also UX researcher here [00:36] [00:36] which is a part of that job and I want [00:39] [00:39] to start with you you natasja I mean is [00:42] [00:42] it possible to explain how much time you [00:45] [00:45] actually spend with the users I mean [00:47] [00:47] talking with them observing them [00:50] [00:50] actually interacting with the users in a [00:52] [00:52] project or in a month well first of all [00:55] [00:55] I will start that I do have two jobs at [00:57] [00:57] the moment on the finish for Aaron tax [01:00] [01:00] which is coding in school here in [01:03] [01:03] Barcelona in part of my job 50% of my [01:07] [01:07] days writing and the content for [01:09] [01:09] students so it's not really a office job [01:13] [01:13] for their product but at the same time [01:17] [01:17] I'm working remotely for epilim which is [01:20] [01:20] part of so interactive school and I help [01:23] [01:23] them with research I help them with [01:24] [01:24] excerpt students in general and I make [01:29] [01:29] users to one or two weeks we're [01:33] [01:33] organizing a session and recruit the [01:35] [01:35] users and it is something we're testing [01:38] [01:38] something or it might be a focus group [01:40] [01:40] it might be something else thank right [01:42] [01:42] at the moment it's like one book two [01:45] [01:45] weeks you meeting them face to face [01:46] [01:46] ah yes face to face and the other time [01:50] [01:50] we might be working with so tracking [01:52] [01:52] tools and I speak with our product [01:56] [01:56] owners identify our KPIs what are we [02:00] [02:00] looking for and what are the problems [02:01] [02:01] the typical situations that they come to [02:04] [02:04] me we have troubles consuming right and [02:07] [02:07] we have a hypothesis where it's [02:08] [02:08] happening [02:08] [02:09] see the metrics menu like okay [02:12] [02:12] we can do how we can so we have an [02:14] [02:14] weirdest sense why it's happening and [02:16] [02:17] that's the kind of like that the amount [02:18] [02:18] of time that appalam needs a UX [02:20] [02:20] researcher like twice twice every second [02:25] [02:25] week is that yeah mainly because I don't [02:29] [02:29] have that much time at the moment [02:30] [02:30] right alright so you would like to do it [02:32] [02:32] more or yeah usually do it once a week [02:34] [02:34] okay but now because of the context [02:36] [02:36] writing force right you're busy [02:39] [02:39] yes so moving on to you Brianna I mean [02:42] [02:42] you're doing a UX that I form a company [02:46] [02:46] that most of us know I mean you have [02:48] [02:48] thousands of users and and you're also [02:50] [02:50] famous for being a user driven company I [02:53] [02:53] guess us is is very important for you [02:56] [02:56] it's impossible to do in any way kind of [02:59] [02:59] define what's UX in tight for me so UX [03:06] [03:06] in general I think for me is is the [03:08] [03:08] users voice right [03:11] [03:11] through a lens of somebody exchange and [03:14] [03:14] understanding and getting getting to [03:19] [03:19] understand problems that these are [03:21] [03:21] having right so I think that's general I [03:23] [03:23] don't think it's any different inside [03:25] [03:25] for music lamp for me we have the way we [03:30] [03:30] work is that we have our UX designers [03:33] [03:33] and joy signers embedded in forms and [03:38] [03:38] came working with developers actually [03:41] [03:41] and scrum masters and product people and [03:47] [03:47] customers and so what everybody kind of [03:51] [03:51] works together but so there's research [03:55] [03:55] happening all the time there's [03:57] [03:57] communication customers happening all [04:00] [04:00] the time and I like to look at it as per [04:02] [04:02] project so usually there's some [04:05] [04:05] hypothesis that you have and something [04:08] [04:08] that you want to find out and depending [04:10] [04:10] on that question you're designing the [04:12] [04:12] communication and the interactions [04:14] [04:14] customers our customers happen to me a [04:17] [04:17] lot of them overseas in the u.s. so we [04:19] [04:19] talked to them via video via voice or [04:22] [04:22] phone and when we can like to have them [04:25] [04:25] come in and if it's the same I mean in [04:28] [04:28] terms of how much you talk with them it [04:31] [04:31] is possible to say it's probably very [04:32] [04:32] different from project to project but it [04:34] [04:34] seems like it's happening time right [04:36] [04:36] because each each team is working on its [04:39] [04:39] own project in a way right so there's a [04:41] [04:41] total of five experiments together and [04:44] [04:44] so there's I hear people a little [04:47] [04:47] dialing and making phone calls to [04:48] [04:48] customers every day you know it is [04:51] [04:51] somebody at work an it but I think [04:53] [04:53] generally probably what you say every [04:56] [04:56] every week or two at some point but like [05:00] [05:00] I said it's a project basis so there is [05:04] [05:04] a project currently that's happening [05:06] [05:06] where we're trying to map out the user [05:08] [05:08] journey for a particular type of [05:09] [05:09] customer and so but that's kind of a [05:13] [05:13] bigger project where everybody's talking [05:15] [05:15] and taking you know four to six weeks to [05:17] [05:17] put it together so how many times as [05:20] [05:20] many as needed yeah yeah exactly exactly [05:23] [05:23] sometimes we need more all right I mean [05:27] [05:27] that's four times four which I mean [05:29] [05:29] millions of users and then you have [05:30] [05:30] Camille you're here you're at khipu I [05:33] [05:33] mean a fairly big start a book in Spain [05:36] [05:36] in Europe but it still it's another [05:37] [05:37] scale and I mean you're you don't have [05:40] [05:40] like a huge team of UX people around you [05:43] [05:43] like most started they don't I mean how [05:46] [05:46] does your your approach yeah I think [05:49] [05:49] it's in keep with base well it's a team [05:52] [05:52] effort despite not having many designers [05:54] [05:54] here we share roles we have a product [05:57] [05:57] owner we have the customer support team [06:00] [06:00] and we try to collaborate it's a [06:03] [06:03] constant discussion collaboration [06:05] [06:05] between us then we have developers to [06:08] [06:08] find constraints but in terms of users I [06:11] [06:11] have a lot of metrics here we have a [06:14] [06:14] good VI to to monitor everything and do [06:20] [06:20] you have seen you do some UX interviews [06:22] [06:22] here at work is that like your main [06:25] [06:25] approach in terms of understand [06:28] [06:28] how people use your product yes but [06:30] [06:30] that's at the later stage when when we [06:32] [06:32] have a prototype and beforehand we [06:35] [06:35] identify problems with our project team [06:38] [06:38] with customer support um especially now [06:41] [06:41] for example with with the new project we [06:44] [06:44] have we identified problems of one [06:46] [06:46] particular customers like like you [06:48] [06:48] inside form and we tried beforehand we [06:52] [06:52] try to identify the main problems they [06:54] [06:54] have while working and it was that the [06:56] [06:56] problem is verifying their information I [06:59] [06:59] mean it's not like problems but more [07:02] [07:02] like I'm saying it so much in sorry yeah [07:11] [07:11] they they have problems verifying [07:13] [07:13] information in terms of it's a industry [07:15] [07:15] problem so they they are bookkeepers and [07:18] [07:18] they get to go through a lot of [07:20] [07:20] information and we had to type into [07:21] [07:21] their workflows and accommodate to that [07:24] [07:24] so you had a couple of calls with them [07:27] [07:27] beforehand what I did find the problem [07:30] [07:30] we went to the prototyping and NASA not [07:32] [07:32] this dot before the interviews that that [07:34] [07:34] you might have seen here and I mean [07:37] [07:37] you're also talking about that your [07:39] [07:39] approach having people face-to-face at [07:42] [07:42] your office especially with that balloon [07:44] [07:44] I mean what kind of people do you gather [07:47] [07:47] I mean you're going on series and [07:49] [07:49] getting ten random people or I mean what [07:51] [07:51] kind of users are you looking for well [07:54] [07:54] before you recruit any user of course [07:57] [07:57] you have to understand that your user [07:58] [07:58] types you will use a personal that's why [08:01] [08:01] before I was saying that you three sir [08:03] [08:03] it's not really that and you will invent [08:05] [08:05] it this is a hybrid roll that has a lot [08:09] [08:09] of academic research taking some from [08:13] [08:13] the past is delta T right it's just the [08:17] [08:17] perfect series that just defines that [08:19] [08:19] okay we're we're doing everything they [08:22] [08:22] are the principles of user experience to [08:23] [08:23] learn something a little bit but the [08:25] [08:25] research part is something that also [08:28] [08:28] don't by marketing people change because [08:32] [08:32] like they identify markets feed market [08:35] [08:35] acceptance with their own messages [08:38] [08:38] what we're doing and what I'm doing [08:40] [08:40] particularly at the moment I'm trying to [08:44] [08:44] search for people that are complement [08:47] [08:47] with the profiles of our user personas [08:51] [08:51] of our segment marketers and I call it [08:54] [08:54] signal Oracle user person so we just [08:57] [08:57] look for the profiles with the age that [09:01] [09:01] we're looking for with their occupation [09:04] [09:04] with same motivations as we have [09:07] [09:07] searched before and you know - yes yeah [09:10] [09:10] I mean as you say I mean this is a [09:12] [09:12] collaborative efforts of everyone inside [09:15] [09:15] the company and also we have many years [09:17] [09:17] which is not something new as you added [09:19] [09:19] Brianna I mean for me it's kind of hard [09:23] [09:23] to understand what's the westin what's [09:27] [09:27] the new thing about UX research compared [09:29] [09:29] to other research done by other people [09:31] [09:31] you know in other sectors it's hard to [09:34] [09:34] define or if they're kind of like the [09:36] [09:36] fish definition new or different [09:41] [09:41] yeah what's different is the kind of end [09:43] [09:43] product areas like the digital [09:45] [09:45] interfaces actual technology side but [09:51] [09:51] the way that you saw problems your [09:53] [09:53] creative thinking is that around for [09:55] [09:55] thousands of years right like you have [09:57] [09:57] really long industry - you know [10:01] [10:01] architecture and industrial design for a [10:05] [10:05] long time and these kinds of approaches [10:09] [10:09] like interviewing a customer Pena what [10:11] [10:11] their problem is you know designing for [10:13] [10:13] somebody else has they're out for very [10:16] [10:16] long time maybe something's tool the [10:19] [10:19] techniques of the bulb and we give them [10:21] [10:21] different names may be in this new words [10:23] [10:23] that were presented right like us user [10:27] [10:27] experience design it was a call down [10:29] [10:29] before it was like you know systems [10:32] [10:32] engineering information architects so [10:35] [10:35] there is and there's specific [10:37] [10:37] information architects to deal with just [10:39] [10:39] that but it's the out the process is [10:44] [10:45] very similar it's improved it's a wall [10:48] [10:48] that people right right so you I mean it [10:53] [10:53] is an advantage having a UX researcher [10:55] [10:55] onboarding or startup but it's not a [10:57] [10:57] necessity in the start or I think it is [10:59] [10:59] I think it is because the closer you get [11:03] [11:03] to the customer what they're actually [11:04] [11:04] doing the more you will have confidence [11:09] [11:09] or the more likely it will be that you [11:11] [11:11] will actually solve problems at [11:13] [11:13] Anthony's so right I don't think there [11:16] [11:16] is ever time with early enough or I [11:19] [11:19] think from the beginning you see the [11:21] [11:21] value of us and then there's you know [11:25] [11:25] there's really a lot of overlap usually [11:27] [11:27] I work for me personally I've usually [11:29] [11:29] worked somewhere from research and like [11:34] [11:34] hype stories wireframes [11:36] [11:36] right I think it's really important for [11:38] [11:38] the person who's doing a research and [11:39] [11:39] communicating if the customers were [11:41] [11:41] possible to be actually translating the [11:44] [11:44] findings and write something some kind [11:46] [11:46] of a solution because that person is [11:48] [11:48] there the reports that come out of it or [11:52] [11:52] the documentation that we deliver as a [11:54] [11:54] result of research it's a way to [11:57] [11:57] communicate what was discovered and what [12:00] [12:00] was found but there's no replacing [12:01] [12:01] correction being there at x1 we try to [12:04] [12:04] have as many people involved in actual [12:07] [12:07] interview process and product owners [12:09] [12:09] engineers are invited occasionally at [12:11] [12:11] least you know can't be there every day [12:13] [12:13] if there may not their core competency [12:16] [12:16] right like sure but see being there and [12:19] [12:20] seeing and emphasizing as a customer and [12:22] [12:22] seeing what happens when these product [12:24] [12:24] or seeing that they say is incredibly [12:26] [12:26] powerful anything is really valuable for [12:28] [12:28] it especially it may be a small start-up [12:31] [12:31] where there is a handful of people for [12:33] [12:33] everybody to be there at some point when [12:35] [12:35] the interviews are happening and [12:36] [12:36] actually listening to the customers it's [12:38] [12:38] not super valuable so I mean you know in [12:41] [12:41] the beginning some a lot of research is [12:43] [12:43] done also can be done by product donors [12:46] [12:46] I mean there's books out there like [12:47] [12:47] Erica Hall it's just enough research [12:49] [12:49] that I highly recommended for a team [12:52] [12:52] that's maybe starting maybe you know [12:53] [12:53] there's pacifically a youth designer but [12:56] [12:56] there's no reason why they can't talk to [12:57] [12:57] customers however it's doing for each [13:00] [13:00] understand how to talk to customers and [13:02] [13:02] what kind of questions to be asking and [13:04] [13:04] that's where the experience of the [13:06] [13:06] Europe researcher really or your [13:08] [13:08] designer general that through experience [13:11] [13:11] and through having talked to customers [13:13] [13:13] you find out what are the right [13:14] [13:14] questions tab that's because that's what [13:18] [13:18] the next thing I want to dive into like [13:19] [13:19] what I'm going to do right questions to [13:21] [13:21] ask I mean we can start with you Camille [13:23] [13:23] I mean I've actually been part of your [13:25] [13:25] UX what to research myself going through [13:29] [13:29] your project per product but I really [13:32] [13:32] don't remember what kind of questions [13:34] [13:34] you ask what do you what are your can [13:36] [13:36] you say like what are your favorite [13:37] [13:37] question well if I don't have my [13:39] [13:39] favorite questions I guess it depends on [13:41] [13:41] the exercise are we doing and that [13:43] [13:43] particular one we did was to test the [13:46] [13:46] set of wireframes and at that moment I [13:49] [13:49] like to just observe and watch users I [13:51] [13:51] ask them to speak out loud their chain [13:54] [13:54] of thought so whatever they doing [13:56] [13:56] whatever they think they're doing I like [13:58] [13:58] to hear that I look for reactions to to [14:01] [14:01] to the project to what they see on the [14:05] [14:05] screen and I generally like to see a [14:08] [14:08] user that's using the live thing in [14:12] [14:12] terms of questions I beforehand I asked [14:16] [14:16] users what do they expect to see and [14:18] [14:18] what do they expect this solution ideal [14:23] [14:23] solution would be to the to the problem [14:24] [14:24] and that I would say that that would be [14:27] [14:27] my favorite question hmm beautiful yes [14:31] [14:31] well I'll just point and add a little [14:33] [14:33] bit that there's a golden rule for [14:36] [14:36] researchers and us content nurses were [14:38] [14:38] always open questions never closed [14:42] [14:42] questions so we in like in to do [14:46] [14:46] multiple answers and act really naive so [14:50] [14:50] like so that we use are really true that [14:52] [14:52] you you don't even know nothing about [14:54] [14:54] this product right and that's way they [14:56] [14:56] kind of filled themselves okay I'm [14:57] [14:57] believing one here and I know the person [15:01] [15:01] account with experience or STI but don't [15:05] [15:05] be judgmental ative [15:07] [15:07] human here is naturally natural to want [15:10] [15:10] to kind of [15:13] [15:13] make the other person happy that way it [15:15] [15:15] looks so the customers come in and they [15:17] [15:17] start talking to you if you give them [15:19] [15:19] any indication what you want them to say [15:21] [15:21] they're going to try to say it if they [15:24] [15:24] see that you're interested in saying [15:26] [15:26] certain thing they're going to try to [15:28] [15:28] code those expectations so it's really [15:30] [15:30] important to be super neutral and kind [15:32] [15:32] of pretend you don't know or whatever [15:35] [15:35] that means to you so that you can just [15:37] [15:37] let them tell you what what they saying [15:39] [15:39] oh boy [15:41] [15:41] sorry yeah otherwise you lose and money [15:42] [15:42] when you invest in their advocacy money [15:46] [15:46] it's it's expensive you know expenses [15:49] [15:49] because you have to replace them you [15:50] [15:50] have to save them I mean it's super nice [15:52] [15:52] if they're ready to do it for free but [15:56] [15:56] it's a it's a it's a balance right [15:59] [15:59] because it is it's hard being both [16:01] [16:01] neutral super neutral and also getting [16:04] [16:04] really valuable answers right it seems [16:06] [16:06] to me or no it's more like go ahead my [16:10] [16:10] back I think you have to make it [16:13] [16:13] straight before the interview say [16:15] [16:15] there's no right or wrong and it's not [16:17] [16:17] that hard to be neutral in fact you just [16:20] [16:20] you guide users to write questions [16:22] [16:22] through small conversations and most [16:25] [16:25] importantly there's no right or wrong [16:27] [16:27] and I guess I mean soft skills got to be [16:30] [16:30] quite important as a UX designer then to [16:32] [16:32] get people getting people on your skin a [16:34] [16:34] bit you know getting them comfortable [16:36] [16:36] right and I mean I was ever I guess [16:43] [16:43] there is I mean both the positive [16:45] [16:45] approach that we're talking about now [16:46] [16:46] talking to users we also the [16:48] [16:48] quantitative you know approach looking [16:50] [16:50] at numbers we are not a size forum in [16:53] [16:53] what I mean at least because you're [16:56] [16:56] dealing with such a vast amount of users [16:59] [16:59] what's most important for you didn't [17:02] [17:02] give you one side of the story you're [17:04] [17:04] really lucky at typeform we have a great [17:06] [17:06] head of analytics and team who is [17:10] [17:10] focused on crunching the numbers and [17:13] [17:13] getting the insights and answering these [17:15] [17:15] recent big important business questions [17:17] [17:17] and sometimes they can also answer some [17:20] [17:20] of our [17:21] [17:21] user question so but analytics is one [17:25] [17:25] part of the story right the other part [17:27] [17:27] of the service what members can't tell [17:29] [17:29] you is what's actually much more [17:34] [17:34] specific so like how people are feeling [17:36] [17:36] what are the specific tax tests with [17:39] [17:39] their Jimmy why they're doing them [17:41] [17:41] there's all kinds of questions that so I [17:44] [17:44] advocate analytics and interviews very [17:46] [17:46] qualitative research as complimentary to [17:49] [17:49] one without the other really is not as [17:52] [17:52] powerful is to when they're combined are [17:55] [17:55] incredibly powerful articles so when we [17:58] [17:58] and there are certain types of questions [18:01] [18:01] that are better answered with analytics [18:02] [18:02] and we can check the questions that are [18:04] [18:04] better answers to interviews so what a [18:06] [18:06] skill uux [18:10] [18:10] when to employ the right tactic right so [18:12] [18:12] a lot of is and the answer always in [18:15] [18:15] your exercise seems to be like well it [18:16] [18:16] depends and because every situation is [18:19] [18:19] slightly different depending on your [18:21] [18:21] customer base and question you're [18:22] [18:22] seeking the answer if you're looking to [18:24] [18:24] be more explorative if you're looking to [18:26] [18:26] be more validated if you're seeking to [18:30] [18:30] innovate or the other word is [18:34] [18:34] incremental so if you're seeking to [18:36] [18:36] innovate in an open way or just itching [18:38] [18:38] to incremental improve their different [18:41] [18:41] techniques that are applied fruit right [18:43] [18:43] I mean it's something that I was always [18:45] [18:45] curious about this might be wrong but [18:49] [18:49] when doing research I mean how about how [18:50] [18:50] much it's about usability and how much [18:53] [18:53] it's about creating a great experience I [18:56] [18:56] mean because ya know say what do you [19:02] [19:02] think I was talking about usability is [19:05] [19:05] this something that actually exists for [19:08] [19:08] a long time I think it's like in the [19:10] [19:10] beginning of 90s oh the term was [19:13] [19:13] officially for define and you know it [19:21] [19:21] can be understood as a design slimmer [19:24] [19:24] design process even but also we can use [19:28] [19:28] your ability as heuristics to evaluate [19:31] [19:31] our user [19:33] [19:33] right so don't work like that you're [19:35] [19:35] right it's more like a mechanical part [19:37] [19:37] of user experience right right I'm [19:40] [19:40] probably less human yeah yeah I think [19:44] [19:44] the two are complementary so you have [19:45] [19:45] like the kind of heuristics and the [19:47] [19:47] overall because human biology hasn't [19:49] [19:49] change event mentions I'm going to [19:51] [19:51] anytime soon right like the st. causing [19:53] [19:53] their biases that we have and emotional [19:55] [19:55] reactions or intellectual reactions [19:58] [19:58] whatever it is that the humans a direct [20:00] [20:00] list that human part is really the same [20:03] [20:03] but what's changed is the environment in [20:05] [20:05] which we dislike the technology part so [20:08] [20:08] it's adapting that so that I think here [20:10] [20:10] is success complot sistah men visiting [20:12] [20:13] but you know using something easily and [20:16] [20:16] being able to get your task in at the [20:17] [20:17] end of the day actually get whatever job [20:19] [20:19] that you want to get them and then moves [20:21] [20:21] like a huge thing right now it is [20:23] [20:23] talking about jump students product size [20:25] [20:25] this is really new tremendously overlaps [20:28] [20:28] with us we have tons of children to [20:30] [20:30] commuter exactly that so giving allowing [20:33] [20:33] the customer to do what they wanted to [20:35] [20:35] do not what we want to do what they want [20:38] [20:38] to do creates the experience of the [20:39] [20:39] value and then in addition we have the [20:42] [20:42] emotional component and how that feels [20:44] [20:44] from like a very visual side so it's a [20:48] [20:48] women is one of two parts work really [20:50] [20:50] well I think that's a great experience [20:52] [20:52] like it functions really well in it [20:54] [20:54] super good and it looks really nice and [20:57] [20:57] pleasing to you and that's more the [20:59] [20:59] emotional component I don't think is [21:01] [21:01] really important I really can't [21:03] [21:03] yeah you can that the functionality is [21:09] [21:09] very utilitarian hmm I want to move on [21:15] [21:15] richer you're talking about how you're [21:17] [21:17] interacting with other people in the [21:18] [21:18] company as well which is a big part of [21:20] [21:20] the UX role I mean you're not solo [21:22] [21:22] players and and I mean I wanted to ask [21:24] [21:24] you can be a first this is hard to get [21:27] [21:27] like buying for from other people in [21:29] [21:29] companies it's hard to convince other [21:31] [21:31] people in khipu of your findings I mean [21:35] [21:35] if you have something that's you know [21:36] [21:36] conflicting with with the your [21:38] [21:38] developers thoughts I mean how do you [21:40] [21:40] convince them that I mean what you found [21:42] [21:42] is the right thing right way to go I [21:44] [21:44] guess unlock [21:45] [21:45] enough not to have these problems but [21:48] [21:48] always after every research after every [21:51] [21:51] every interface we do or any kind of [21:54] [21:54] research I buy summary and action action [21:56] [21:56] items and you know there are reasons in [21:59] [21:59] those documents and I just present every [22:02] [22:02] all my findings to them and if there is [22:04] [22:04] anything unclear on the screen that they [22:06] [22:06] see that they have to develop I just [22:07] [22:07] bring up these reasons and it's fairly [22:09] [22:09] easy people try is a pretty much [22:13] [22:13] I wouldn't say design mature company [22:14] [22:14] because we don't have a huge design UX [22:17] [22:17] team but definitely this is something [22:19] [22:19] that we will follow in the next years we [22:23] [22:23] will grow our design team and we put a [22:27] [22:27] strong focus on the line hmm how it [22:29] [22:29] stands for you I mean you also talk [22:31] [22:31] about how you're bringing engineers into [22:33] [22:33] interviews how you are trying to like [22:35] [22:35] merge everyone into the same process but [22:38] [22:38] it is has been times when it's hard to [22:40] [22:40] commit people that's what you found is [22:42] [22:42] truth yeah yeah it has been super [22:47] [22:47] difficult I think we're lucky as well [22:49] [22:49] but I think what critical is evolving in [22:52] [22:52] any company involving people from the [22:54] [22:54] beginning letting them go through the [22:56] [22:56] journey with you and having experience [22:59] [22:59] and sitting an interview and seeing what [23:01] [23:01] happens has a tremendous impact on [23:03] [23:03] people of course there's you know [23:05] [23:05] sometimes there's people that have their [23:06] [23:06] own opinion and you know they feel very [23:08] [23:08] strongly about it and so the way I've [23:12] [23:12] gotten around that is essentially to [23:14] [23:14] bring those especially those individuals [23:16] [23:16] and really as possible and let them see [23:19] [23:19] what was happening because the point of [23:21] [23:21] view of being in when you're doing it [23:23] [23:23] agrees is not to supplement or to to [23:28] [23:28] supersede to users opinions your own or [23:30] [23:30] to get what you want is to get what they [23:33] [23:33] want and there is little difference I [23:35] [23:35] think that it's easy sometimes lose [23:37] [23:37] track yeah all right yeah so yeah [23:40] [23:40] getting people involved early is it just [23:43] [23:43] sort of it [23:44] [23:44] I mean self skills are needed talking [23:46] [23:46] with the users those are the death same [23:48] [23:48] self skills are used talking with other [23:50] [23:50] people in the company I think so I think [23:52] [23:52] where does difficulty comes in maybe it [23:54] [23:54] some day [23:55] [23:55] companies to where I've been past the [24:00] [24:00] business side that's the most remove [24:03] [24:03] around the customer hi can sometimes [24:06] [24:06] have the hardest time because there is [24:08] [24:08] there's this balancing act that's [24:10] [24:10] happening between business needs it into [24:12] [24:12] me and it for the to overlap its [24:14] [24:14] business can thrive because the business [24:16] [24:16] cannot sustain itself than sustain [24:20] [24:20] itself in this you know that were fire [24:22] [24:22] but its customers are kitchens the [24:24] [24:24] leader doing what they need to do if [24:26] [24:26] they want to do then they're going to be [24:29] [24:29] custard so it's really fine going to [24:31] [24:31] overlap and what it sounds really [24:34] [24:34] effective is communicating the customers [24:37] [24:37] needs and business terms always tying [24:40] [24:40] the two together so this is what the [24:42] [24:42] customer wants and it's going to serve a [24:44] [24:44] business like this and this is how they [24:46] [24:46] overlap and really showing that over and [24:48] [24:48] that wants to prove hmm no no and [24:52] [24:52] everybody has their things right like [24:54] [24:54] you can get attached to solution you [24:57] [24:57] know it's really important to talk about [24:58] [24:58] huh and also I mean tech formers [25:03] [25:03] apparently become say now 150 people I [25:05] [25:05] mean Apple one how many people are [25:06] [25:06] working up on the element Center which [25:11] [25:11] is in Minsk I think something around [25:13] [25:13] hundred people so the furniture company [25:15] [25:15] as well yeah yeah we have some profiles [25:17] [25:17] and I think quite a quite similar to to [25:22] [25:22] your cases I also try to involve people [25:25] [25:25] to take participation even if it's [25:27] [25:27] remotely [25:28] [25:28] I asked them for deserves online what's [25:30] [25:30] going on run interesting [25:32] [25:32] some see it on your own and just take [25:35] [25:35] the nose run usually when you do submit [25:37] [25:37] usability testing there's always a note [25:39] [25:39] taker and in the commitment and that's [25:42] [25:42] exactly what I'm asking to do either a [25:44] [25:44] product manager or a developer sometimes [25:49] [25:49] I mean you told me earlier that you came [25:53] [25:53] in at a later stage in Apple on and that [25:56] [25:56] they they've been doing their things I [25:58] [25:58] used to reach user research researcher [26:01] [26:01] wise and without the UX specialist but [26:05] [26:05] do you have do you have an opinion on [26:08] [26:08] when should a company or a start-up or [26:10] [26:10] technology company hire a dedicated use [26:12] [26:12] person well depends of course depending [26:16] [26:16] on what depending on I think a lot of [26:19] [26:19] factors startups they they do hello they [26:22] [26:22] do have a lot of problems [26:24] [26:24] apart from UX in general there are a lot [26:27] [26:27] of challenges first of all to cope with [26:30] [26:30] and yeah you may hire a UX specialist in [26:36] [26:36] the very beginning and that will help [26:37] [26:37] you with the preliminary research and [26:39] [26:39] into phi user problems user needs [26:41] [26:41] probably build your product around that [26:44] [26:44] but there's a different approach which [26:48] [26:48] can also work lining up a little case [26:50] [26:50] for example by offering they had a nice [26:53] [26:53] marketing people sales people and [26:56] [26:56] business intelligence data scientists so [27:00] [27:00] all together all these skills make a [27:02] [27:02] good mixture together and they found a [27:05] [27:05] way to build products that went well so [27:09] [27:09] possible yeah so now i'm i'm more like i [27:12] [27:12] you know a new way of and up to my being [27:15] [27:15] the product right right I mean Camille [27:18] [27:18] you you're a part of what you can call [27:20] [27:20] like fairly at an early stage startup [27:23] [27:23] but you know a hundr know hundreds of [27:25] [27:25] people and I mean you're the first UX [27:27] [27:27] designer right yes do you did you see [27:31] [27:31] that they were doing things different [27:33] [27:33] than before you arrived are you doing [27:35] [27:35] things different now again I tried to be [27:39] [27:39] a voice for customer before that it was [27:42] [27:42] a product owner product manager who did [27:44] [27:44] to do these things so they were doing [27:48] [27:48] collies UX to some extent but there was [27:52] [27:52] no no dedicated person to do just that [27:54] [27:54] so I would say you should hire as early [27:59] [27:59] as possible but your ex isn't cheap UX [28:02] [28:02] is time consuming and also you have to [28:05] [28:05] budget for it right to recruit people [28:07] [28:07] and then pay for for them to have [28:09] [28:09] interviews it's these metrics is that - [28:12] [28:12] it's an investment [28:14] [28:14] and is the kind of investment that [28:17] [28:17] reduces risk so having a us designer on [28:20] [28:20] board really helps you reduce the risk [28:23] [28:23] of totally getting it wrong yes and I [28:27] [28:27] think to me that's super valuable right [28:29] [28:29] like especially in a noose or as a [28:32] [28:32] start-up tremendous a matter is not just [28:34] [28:34] whether the product is going to work [28:36] [28:36] right yes and so any way that you can do [28:38] [28:38] that so I look at it as something that [28:40] [28:40] can begin I would start up I would even [28:47] [28:47] I know it's a bit higher somebody senior [28:52] [28:52] hire somebody to spend the money his [28:54] [28:54] time like the same way you would invest [28:56] [28:56] in development and we have to say kind [28:59] [28:59] of my hiring developers that's hiring [29:01] [29:01] you're in so important yeah there are [29:03] [29:03] two sides of the same coin right like [29:07] [29:07] and the stronger structure it's like [29:10] [29:10] having a two-footed stool versus a three [29:13] [29:13] citizens tool right yeah so because you [29:16] [29:16] worked in fairly a fair amount of early [29:18] [29:18] phase start with yourself right and you [29:21] [29:21] came in at the early stage as well or [29:23] [29:23] yes there was some of my clients [29:26] [29:26] incentives it essentially hired you know [29:29] [29:29] kind of a contract on a contract basis [29:31] [29:31] and that's entirely possible - right and [29:34] [29:34] if you can't afford to have fun equal [29:36] [29:36] time for every day higher than beginning [29:39] [29:39] stages to set the course of some extent [29:41] [29:41] now the more experienced that person has [29:43] [29:43] a more quickly they're going to be able [29:45] [29:45] to you know give you the right advice [29:48] [29:48] and so it's like spending more now so [29:52] [29:52] that you can save later in a way yeah [29:56] [29:56] I'm curious you worked in several really [29:59] [29:59] say started but now you're working [30:00] [30:00] inside from evolving into like a real [30:03] [30:03] company and and I mean talking with a [30:06] [30:06] lot of people in the beginning and [30:08] [30:08] you're trying to kind of find the path [30:10] [30:10] for your product and you're getting all [30:12] [30:12] this feedback from people telling you [30:14] [30:14] that would be great [30:15] [30:15] if you did this that would be amazing I [30:18] [30:18] mean how do you stand this is for all of [30:20] [30:20] you but how do you stay focused on [30:23] [30:23] near vision or your I mean your yet your [30:25] [30:25] product what do you want to build yeah [30:27] [30:27] that's where it becomes an art form at [30:34] [30:34] the end of the day I think with in the [30:37] [30:37] early stages more than anything that's [30:39] [30:39] important is defining the problem right [30:42] [30:42] like what's the real problem that needs [30:45] [30:45] to be solved and really focusing on that [30:48] [30:48] and if she understands technology that [30:52] [30:52] you're trying to build or capabilities [30:55] [30:55] that you have then you can apply to that [30:58] [30:58] and go okay we're the to connect like [31:00] [31:00] this is the problem that need to be [31:02] [31:02] solved this is the kind of direction [31:03] [31:03] that we're building in trying to find [31:05] [31:05] little Rob it's super hard I mean it's [31:07] [31:07] easy for me to sit here and say this but [31:09] [31:09] in a moment and it's not a magic magic [31:13] [31:13] one of the things that you see way will [31:16] [31:16] wand it happens right like it doesn't [31:19] [31:19] eliminate risk and introduces it and [31:23] [31:23] more informed it's still really easy to [31:26] [31:26] fail I mean how many startups are out [31:28] [31:28] there that we've never heard of so few [31:32] [31:32] can take it or we don't talk about those [31:34] [31:34] stories it's important you've done right [31:36] [31:36] and not only that actually was just a US [31:40] [31:40] LX and just patent was there and then [31:43] [31:43] the his talk was that failure is not [31:46] [31:46] what you should be afraid of it's that [31:49] [31:49] kind of in between like it's neither [31:52] [31:52] right nor wrong kind of like it's not [31:56] [31:56] terrible but it's not good either that [31:58] [31:58] kind of like dead them in the middle [32:00] [32:00] where it's like something's happening [32:02] [32:02] but we don't know what yeah so it's not [32:04] [32:04] failure that we should really be afraid [32:06] [32:06] of it kind of restoring I guess yeah we [32:11] [32:11] should you feeling is good because it [32:16] [32:16] tells you what you're really doing wrong [32:17] [32:17] and gives you a lot more information [32:19] [32:19] then like kind of sort of getting it and [32:22] [32:22] I think that so so it is in an effort to [32:25] [32:25] eliminate that I think that's a problem [32:28] [32:28] in the beginning and not solving for a [32:31] [32:31] problem until you know with the real [32:33] [32:33] problem in sort of like that knowing how [32:36] [32:36] long to stay there yeah I knew you [32:38] [32:38] talked about also in regard to this [32:40] [32:40] understanding Nexus technology because I [32:44] [32:44] wondered I mean how how develop do you [32:47] [32:47] need to be at the quarter and Camille [32:50] [32:50] and I know that you do so [32:52] [32:52] developments in coding but I mean how [32:54] [32:54] advanced of a code or do you need to be [32:57] [32:57] developed or do you need to be to work [32:59] [32:59] you know my patient class every year [33:00] [33:00] designer UX in general is a quite [33:05] [33:05] interesting field because you can have [33:06] [33:06] many backgrounds and I happen to have [33:08] [33:08] some development background but it was a [33:10] [33:10] long time ago [33:12] [33:12] I understand how programming works and [33:14] [33:14] that helps me understand constraints at [33:16] [33:16] developer project to me you don't have [33:19] [33:19] to be color at all but in a start-up the [33:23] [33:23] more Skills you have the better of you [33:25] [33:25] are so I would say coding is a is a good [33:32] [33:32] complement complementary skill I do [33:35] [33:35] coding only because sometimes there is a [33:39] [33:39] development team works hard on the [33:41] [33:41] product heavy on the product I use the [33:43] [33:43] small things yeah just as a night soon [33:47] [33:47] to my team anyways it's at the same [33:49] [33:49] point of university I do you think your [33:51] [33:51] sign is shoot code or do you think it's [33:54] [33:54] important the moms say let's see that's [33:58] [33:58] one different perspective they're [33:59] [33:59] different types of developers Universal [34:01] [34:01] with face we're having for example Apple [34:05] [34:05] we have matrix about developing but we [34:09] [34:09] also have machine learning deep learning [34:10] [34:10] computing which is a little bit advanced [34:13] [34:13] and it's a little bit more complex than [34:16] [34:16] just a usual second one and these people [34:21] [34:21] are creating amazing things that users [34:25] [34:25] do already feel that it's working they [34:28] [34:28] feel that interfaces become more and [34:30] [34:30] more smart now and they require more and [34:33] [34:33] more reason to face it and I'm speaking [34:36] [34:36] to users like once and week one too [34:39] [34:39] apart from you know solving our daily [34:42] [34:42] problems from a catch-all project I also [34:44] [34:44] see them demanding more and more every [34:47] [34:47] day about that about the way interface [34:51] [34:51] should be now in the future so I guess [34:54] [34:54] going forward maybe becomes more and [34:56] [34:56] more important or yeah it becomes one [34:59] [34:59] more but probably not having the skills [35:02] [35:02] of a developer but just understand what [35:04] [35:04] they're doing and understand the [35:06] [35:06] limitations I mean do you do go to [35:11] [35:11] yourself you know I went to a 10-week [35:14] [35:14] dev bootcamp Ruby on Rails training [35:18] [35:18] right man is so hard but I think Canosa [35:28] [35:28] is really depend on the environment I'm [35:32] [35:32] going to start up having being a really [35:34] [35:34] strong generalist will be really helpful [35:36] [35:36] at a big company where you have these [35:39] [35:39] very very narrow roles goes deep into [35:42] [35:42] one subject it's more useful to really [35:45] [35:45] get expert it's really hard to be good [35:47] [35:47] at everything and by the time somebody [35:51] [35:51] is good at everything usually you know [35:54] [35:54] it takes two mutants decades right like [35:56] [35:56] you'd have to and then think they're [35:58] [35:58] changing so much with the line of [36:01] [36:01] almonds and shift all the time then it's [36:03] [36:03] how you're not doing one job for a while [36:05] [36:05] what stays is used as overall concepts [36:09] [36:09] and understanding where the pitfalls [36:10] [36:10] might be but I don't know if to some [36:12] [36:13] extent you know sometimes diction also [36:15] [36:15] be good enough to not to have any of [36:17] [36:17] that background because it's then you're [36:19] [36:19] now limit or you're less limited maybe [36:20] [36:20] you know I like to out it's that story [36:25] [36:25] of the bumblebee like the reason it [36:26] [36:26] applies because nobody's golden can't [36:28] [36:28] there's so not your anchor and look at a [36:31] [36:31] bumblebee like how does that happening [36:33] [36:33] but so it's sometimes it's good to have [36:37] [36:37] that naive friend that's cool you're [36:41] [36:41] talking about how the you know anything [36:43] [36:43] so fast and it's hard to keep updated [36:45] [36:45] and I'm guess that's the same for us I [36:47] [36:47] mean UX is evolving as well you expiry [36:49] [36:49] search as well it's evolving [36:51] [36:51] and I wanted to here with you guys that [36:53] [36:53] are working with this every day I mean [36:54] [36:54] what's you acting 2010 and things [36:57] [36:57] probably not what you what what's you [36:59] [36:59] know a couple years ago coming in I mean [37:03] [37:03] are you are you working in the same way [37:05] [37:05] as you did a couple years ago are you [37:07] [37:07] seeing some trends changing I guess [37:11] [37:11] while working the same or not you adapt [37:14] [37:14] to environmental projects so not really [37:17] [37:17] aware of the one working very much [37:20] [37:20] different I always stay true to the [37:22] [37:22] problem that endured by us all but I [37:25] [37:25] think in terms of trends for 2017 or [37:27] [37:27] maybe even 20 18 19 I I was getting to [37:30] [37:30] anticipatory design and I explained in [37:34] [37:34] that Wow I it has to do something with [37:38] [37:38] with a I backed design this is the [37:44] [37:44] interface changes as user uses it and [37:47] [37:47] and it that's fed to it by if I see at [37:50] [37:50] which is sorry that's fed to it by [37:53] [37:53] artificial intelligence and that's more [37:57] [37:57] as overall concept and not an expert so [37:58] [37:58] about that so I'm already gonna know [38:01] [38:01] know in detail but that mean it's more [38:03] [38:03] or less it right I know you guys are [38:05] [38:05] working with conversational interfaces [38:07] [38:07] and some AI powered stop on me we're [38:10] [38:10] doing really can't like that the right [38:13] [38:13] direction go in it so as an industry as [38:17] [38:17] a as a job I don't think you have [38:21] [38:21] changed time I think that develop that [38:26] [38:26] changed a lot more in the sense of like [38:27] [38:27] language is constantly evolving this is [38:29] [38:29] good this is great decisions getting [38:31] [38:31] better like there's the technologies [38:32] [38:32] really changing quite a bit in UX truly [38:36] [38:36] creative problem-solving from beginning [38:38] [38:38] right like it's not so fluid design [38:44] [38:44] trends are fluid with the like with [38:46] [38:46] popular kind of you know colors what [38:48] [38:48] kind of interactions animations things [38:50] [38:50] like that or of all these are quickly if [38:52] [38:52] it's fundamental like research and UX [38:55] [38:55] design many think I think it's evolving [38:57] [38:58] quickly but to [39:01] [39:01] kind of anticipatory design and using AI [39:04] [39:04] to essentially make the interface more [39:06] [39:06] intelligent response the person where [39:08] [39:08] they're working in the moment so that it [39:10] [39:10] can it's predicting what they might do [39:13] [39:13] stand right so a typo me a conversation [39:16] [39:16] what a conversational means I think that [39:19] [39:19] we're kind of defining that right like [39:22] [39:22] where does it mean to our customers are [39:25] [39:25] we going to have the same customers [39:26] [39:26] today as we have in two years probably [39:29] [39:29] might not be the same things like us are [39:32] [39:32] days men would have conversation [39:34] [39:34] designing to them so those are the [39:35] [39:35] questions are trying to answer but I [39:38] [39:38] think no no no I mean I feel like you're [39:45] [39:45] your own board the same thing zone we do [39:47] [39:47] not thought that you're you're teaching [39:49] [39:49] the UX you Xer of the future as iron [39:51] [39:51] hack I mean are you are you teaching [39:53] [39:53] them the latest trends or I mean what [39:55] [39:55] what do you think our 2017 we're giving [39:59] [39:59] them the basics of what are the trends [40:00] [40:00] in society what are the trends in [40:02] [40:02] technology for us we're not really you [40:06] [40:06] know it's really hard to predict what we [40:10] [40:10] totally all understand if that things [40:11] [40:11] are going to go really fast really [40:14] [40:14] really fast and as I said before [40:16] [40:16] during my research studies I can see [40:19] [40:19] that users are becoming more and more [40:21] [40:21] demanding in terms of the quality of [40:23] [40:23] these interfaces and being yet [40:27] [40:27] especially if you do test with visual [40:31] [40:31] native people that were born like after [40:34] [40:34] a middle of 19th right they got used to [40:38] [40:38] solve their problems with digital [40:39] [40:39] solutions already so they expect warm [40:43] [40:43] and for example our generation we're [40:45] [40:45] still can use the paper for something [40:47] [40:47] yes and the younger like my nephew for [40:51] [40:51] example when he was not in 10 but when [40:55] [40:55] you were five he expected he had seen [41:00] [41:00] the comics like an elephant or something [41:04] [41:04] but he also saw an iPad already and he [41:07] [41:07] was like you want to send this one to be [41:09] [41:09] inlay I've had and that's exactly what [41:11] [41:11] he's expecting because that's what [41:15] [41:15] and his mental ones already so no one [41:19] [41:19] section it ain't good that's the way [41:21] [41:21] it's going to change a little bit we [41:24] [41:24] will have to develop new principles of [41:26] [41:26] evaluating a user experience I think [41:30] [41:30] generally let's say time between users [41:37] [41:37] and computers will reduce time in the [41:43] [41:43] future the going interaction was going [41:46] [41:46] to be essentially less interaction [41:48] [41:48] that's great yeah yeah yeah the thing [41:52] [41:52] that we can do for people and that's [41:54] [41:54] even something now that I think about [41:56] [41:56] all the time I calculate me essentially [41:58] [41:58] agreeing with this tent is there [41:59] [41:59] something you can do for users that they [42:01] [42:01] don't have to do like we can thanks for [42:03] [42:03] them and finding all those little things [42:05] [42:05] to reduce cognitive load so that it [42:07] [42:08] seemed like the computer knows what you [42:10] [42:10] want [42:10] [42:10] it doesn't really arrive but it's going [42:12] [42:12] to predict it and maybe there will [42:14] [42:14] eventually be some kind of intelligent [42:17] [42:17] enough a eye that can support things [42:21] [42:21] every time descent maybe you're taking [42:23] [42:23] away rather than having more interaction [42:25] [42:25] and then switching some of the [42:28] [42:28] interaction to voice things that can be [42:31] [42:31] done with voice easier than interface [42:32] [42:32] and then there's of course things that [42:34] [42:34] can be done in your pen interface rather [42:35] [42:35] than a voice like an ugly voices like [42:37] [42:37] everything's going to be with probably [42:39] [42:39] not realistic yeah taking a screen away [42:44] [42:44] so later what does the next reality look [42:46] [42:46] like instead of having the screen with [42:51] [42:51] the information is there any this [42:52] [42:52] problem it's all their problems with [42:54] [42:54] that too right you need to be able to [42:58] [42:58] vary around the world and not be too [43:00] [43:00] distracted at the same time but we'll [43:03] [43:03] see what other this area plating I think [43:05] [43:05] there's a lot of things yeah I think [43:09] [43:09] sexology for giving you some insights [43:11] [43:11] into the future of of UX and our digital [43:15] [43:15] products so I probably have like 20 more [43:17] [43:17] questions I would like to ask you guys [43:20] [43:20] get seminary or [43:21] [43:21] you're sharing a lot of interesting [43:23] [43:23] experience with us but at some point you [43:24] [43:24] have to say stuff but I just want to say [43:28] [43:28] Camila Brianna and also you know thank [43:30] [43:30] you so much for coming thank you so much [43:32] [43:32] for for for sharing [43:36] [43:36] [Music]
Transcripción completa
[Music] so welcome Brianna Camille and Nastasia thank you all for coming today ethnic podcast we're very happy to have you here sharing your UX experience thank you so to start off to really get people to understand what you do day to day I want to dive into how you work as UX designers and also UX researcher here which is a part of that job and I want to start with you you natasja I mean is it possible to explain how much time you actually spend with the users I mean talking with them observing them actually interacting with the users in a project or in a month well first of all I will start that I do have two jobs at the moment on the finish for Aaron tax which is coding in school here in Barcelona in part of my job 50% of my days writing and the content for students so it's not really a office job for their product but at the same time I'm working remotely for epilim which is part of so interactive school and I help them with research I help them with excerpt students in general and I make users to one or two weeks we're organizing a session and recruit the users and it is something we're testing something or it might be a focus group it might be something else thank right at the moment it's like one book two weeks you meeting them face to face ah yes face to face and the other time we might be working with so tracking tools and I speak with our product owners identify our KPIs what are we looking for and what are the problems the typical situations that they come to me we have troubles consuming right and we have a hypothesis where it's happening see the metrics menu like okay we can do how we can so we have an weirdest sense why it's happening and that's the kind of like that the amount of time that appalam needs a UX researcher like twice twice every second week is that yeah mainly because I don't have that much time at the moment right alright so you would like to do it more or yeah usually do it once a week okay but now because of the context writing force right you're busy yes so moving on to you Brianna I mean you're doing a UX that I form a company that most of us know I mean you have thousands of users and and you're also famous for being a user driven company I guess us is is very important for you it's impossible to do in any way kind of define what's UX in tight for me so UX in general I think for me is is the users voice right through a lens of somebody exchange and understanding and getting getting to understand problems that these are having right so I think that's general I don't think it's any different inside for music lamp for me we have the way we work is that we have our UX designers and joy signers embedded in forms and came working with developers actually and scrum masters and product people and customers and so what everybody kind of works together but so there's research happening all the time there's communication customers happening all the time and I like to look at it as per project so usually there's some hypothesis that you have and something that you want to find out and depending on that question you're designing the communication and the interactions customers our customers happen to me a lot of them overseas in the u.s. so we talked to them via video via voice or phone and when we can like to have them come in and if it's the same I mean in terms of how much you talk with them it is possible to say it's probably very different from project to project but it seems like it's happening time right because each each team is working on its own project in a way right so there's a total of five experiments together and so there's I hear people a little dialing and making phone calls to customers every day you know it is somebody at work an it but I think generally probably what you say every every week or two at some point but like I said it's a project basis so there is a project currently that's happening where we're trying to map out the user journey for a particular type of customer and so but that's kind of a bigger project where everybody's talking and taking you know four to six weeks to put it together so how many times as many as needed yeah yeah exactly exactly sometimes we need more all right I mean that's four times four which I mean millions of users and then you have Camille you're here you're at khipu I mean a fairly big start a book in Spain in Europe but it still it's another scale and I mean you're you don't have like a huge team of UX people around you like most started they don't I mean how does your your approach yeah I think it's in keep with base well it's a team effort despite not having many designers here we share roles we have a product owner we have the customer support team and we try to collaborate it's a constant discussion collaboration between us then we have developers to find constraints but in terms of users I have a lot of metrics here we have a good VI to to monitor everything and do you have seen you do some UX interviews here at work is that like your main approach in terms of understand how people use your product yes but that's at the later stage when when we have a prototype and beforehand we identify problems with our project team with customer support um especially now for example with with the new project we have we identified problems of one particular customers like like you inside form and we tried beforehand we try to identify the main problems they have while working and it was that the problem is verifying their information I mean it's not like problems but more like I'm saying it so much in sorry yeah they they have problems verifying information in terms of it's a industry problem so they they are bookkeepers and they get to go through a lot of information and we had to type into their workflows and accommodate to that so you had a couple of calls with them beforehand what I did find the problem we went to the prototyping and NASA not this dot before the interviews that that you might have seen here and I mean you're also talking about that your approach having people face-to-face at your office especially with that balloon I mean what kind of people do you gather I mean you're going on series and getting ten random people or I mean what kind of users are you looking for well before you recruit any user of course you have to understand that your user types you will use a personal that's why before I was saying that you three sir it's not really that and you will invent it this is a hybrid roll that has a lot of academic research taking some from the past is delta T right it's just the perfect series that just defines that okay we're we're doing everything they are the principles of user experience to learn something a little bit but the research part is something that also don't by marketing people change because like they identify markets feed market acceptance with their own messages what we're doing and what I'm doing particularly at the moment I'm trying to search for people that are complement with the profiles of our user personas of our segment marketers and I call it signal Oracle user person so we just look for the profiles with the age that we're looking for with their occupation with same motivations as we have searched before and you know - yes yeah I mean as you say I mean this is a collaborative efforts of everyone inside the company and also we have many years which is not something new as you added Brianna I mean for me it's kind of hard to understand what's the westin what's the new thing about UX research compared to other research done by other people you know in other sectors it's hard to define or if they're kind of like the fish definition new or different yeah what's different is the kind of end product areas like the digital interfaces actual technology side but the way that you saw problems your creative thinking is that around for thousands of years right like you have really long industry - you know architecture and industrial design for a long time and these kinds of approaches like interviewing a customer Pena what their problem is you know designing for somebody else has they're out for very long time maybe something's tool the techniques of the bulb and we give them different names may be in this new words that were presented right like us user experience design it was a call down before it was like you know systems engineering information architects so there is and there's specific information architects to deal with just that but it's the out the process is very similar it's improved it's a wall that people right right so you I mean it is an advantage having a UX researcher onboarding or startup but it's not a necessity in the start or I think it is I think it is because the closer you get to the customer what they're actually doing the more you will have confidence or the more likely it will be that you will actually solve problems at Anthony's so right I don't think there is ever time with early enough or I think from the beginning you see the value of us and then there's you know there's really a lot of overlap usually I work for me personally I've usually worked somewhere from research and like hype stories wireframes right I think it's really important for the person who's doing a research and communicating if the customers were possible to be actually translating the findings and write something some kind of a solution because that person is there the reports that come out of it or the documentation that we deliver as a result of research it's a way to communicate what was discovered and what was found but there's no replacing correction being there at x1 we try to have as many people involved in actual interview process and product owners engineers are invited occasionally at least you know can't be there every day if there may not their core competency right like sure but see being there and seeing and emphasizing as a customer and seeing what happens when these product or seeing that they say is incredibly powerful anything is really valuable for it especially it may be a small start-up where there is a handful of people for everybody to be there at some point when the interviews are happening and actually listening to the customers it's not super valuable so I mean you know in the beginning some a lot of research is done also can be done by product donors I mean there's books out there like Erica Hall it's just enough research that I highly recommended for a team that's maybe starting maybe you know there's pacifically a youth designer but there's no reason why they can't talk to customers however it's doing for each understand how to talk to customers and what kind of questions to be asking and that's where the experience of the Europe researcher really or your designer general that through experience and through having talked to customers you find out what are the right questions tab that's because that's what the next thing I want to dive into like what I'm going to do right questions to ask I mean we can start with you Camille I mean I've actually been part of your UX what to research myself going through your project per product but I really don't remember what kind of questions you ask what do you what are your can you say like what are your favorite question well if I don't have my favorite questions I guess it depends on the exercise are we doing and that particular one we did was to test the set of wireframes and at that moment I like to just observe and watch users I ask them to speak out loud their chain of thought so whatever they doing whatever they think they're doing I like to hear that I look for reactions to to to the project to what they see on the screen and I generally like to see a user that's using the live thing in terms of questions I beforehand I asked users what do they expect to see and what do they expect this solution ideal solution would be to the to the problem and that I would say that that would be my favorite question hmm beautiful yes well I'll just point and add a little bit that there's a golden rule for researchers and us content nurses were always open questions never closed questions so we in like in to do multiple answers and act really naive so like so that we use are really true that you you don't even know nothing about this product right and that's way they kind of filled themselves okay I'm believing one here and I know the person account with experience or STI but don't be judgmental ative human here is naturally natural to want to kind of make the other person happy that way it looks so the customers come in and they start talking to you if you give them any indication what you want them to say they're going to try to say it if they see that you're interested in saying certain thing they're going to try to code those expectations so it's really important to be super neutral and kind of pretend you don't know or whatever that means to you so that you can just let them tell you what what they saying oh boy sorry yeah otherwise you lose and money when you invest in their advocacy money it's it's expensive you know expenses because you have to replace them you have to save them I mean it's super nice if they're ready to do it for free but it's a it's a it's a balance right because it is it's hard being both neutral super neutral and also getting really valuable answers right it seems to me or no it's more like go ahead my back I think you have to make it straight before the interview say there's no right or wrong and it's not that hard to be neutral in fact you just you guide users to write questions through small conversations and most importantly there's no right or wrong and I guess I mean soft skills got to be quite important as a UX designer then to get people getting people on your skin a bit you know getting them comfortable right and I mean I was ever I guess there is I mean both the positive approach that we're talking about now talking to users we also the quantitative you know approach looking at numbers we are not a size forum in what I mean at least because you're dealing with such a vast amount of users what's most important for you didn't give you one side of the story you're really lucky at typeform we have a great head of analytics and team who is focused on crunching the numbers and getting the insights and answering these recent big important business questions and sometimes they can also answer some of our user question so but analytics is one part of the story right the other part of the service what members can't tell you is what's actually much more specific so like how people are feeling what are the specific tax tests with their Jimmy why they're doing them there's all kinds of questions that so I advocate analytics and interviews very qualitative research as complimentary to one without the other really is not as powerful is to when they're combined are incredibly powerful articles so when we and there are certain types of questions that are better answered with analytics and we can check the questions that are better answers to interviews so what a skill uux when to employ the right tactic right so a lot of is and the answer always in your exercise seems to be like well it depends and because every situation is slightly different depending on your customer base and question you're seeking the answer if you're looking to be more explorative if you're looking to be more validated if you're seeking to innovate or the other word is incremental so if you're seeking to innovate in an open way or just itching to incremental improve their different techniques that are applied fruit right I mean it's something that I was always curious about this might be wrong but when doing research I mean how about how much it's about usability and how much it's about creating a great experience I mean because ya know say what do you think I was talking about usability is this something that actually exists for a long time I think it's like in the beginning of 90s oh the term was officially for define and you know it can be understood as a design slimmer design process even but also we can use your ability as heuristics to evaluate our user right so don't work like that you're right it's more like a mechanical part of user experience right right I'm probably less human yeah yeah I think the two are complementary so you have like the kind of heuristics and the overall because human biology hasn't change event mentions I'm going to anytime soon right like the st. causing their biases that we have and emotional reactions or intellectual reactions whatever it is that the humans a direct list that human part is really the same but what's changed is the environment in which we dislike the technology part so it's adapting that so that I think here is success complot sistah men visiting but you know using something easily and being able to get your task in at the end of the day actually get whatever job that you want to get them and then moves like a huge thing right now it is talking about jump students product size this is really new tremendously overlaps with us we have tons of children to commuter exactly that so giving allowing the customer to do what they wanted to do not what we want to do what they want to do creates the experience of the value and then in addition we have the emotional component and how that feels from like a very visual side so it's a women is one of two parts work really well I think that's a great experience like it functions really well in it super good and it looks really nice and pleasing to you and that's more the emotional component I don't think is really important I really can't yeah you can that the functionality is very utilitarian hmm I want to move on richer you're talking about how you're interacting with other people in the company as well which is a big part of the UX role I mean you're not solo players and and I mean I wanted to ask you can be a first this is hard to get like buying for from other people in companies it's hard to convince other people in khipu of your findings I mean if you have something that's you know conflicting with with the your developers thoughts I mean how do you convince them that I mean what you found is the right thing right way to go I guess unlock enough not to have these problems but always after every research after every every interface we do or any kind of research I buy summary and action action items and you know there are reasons in those documents and I just present every all my findings to them and if there is anything unclear on the screen that they see that they have to develop I just bring up these reasons and it's fairly easy people try is a pretty much I wouldn't say design mature company because we don't have a huge design UX team but definitely this is something that we will follow in the next years we will grow our design team and we put a strong focus on the line hmm how it stands for you I mean you also talk about how you're bringing engineers into interviews how you are trying to like merge everyone into the same process but it is has been times when it's hard to commit people that's what you found is truth yeah yeah it has been super difficult I think we're lucky as well but I think what critical is evolving in any company involving people from the beginning letting them go through the journey with you and having experience and sitting an interview and seeing what happens has a tremendous impact on people of course there's you know sometimes there's people that have their own opinion and you know they feel very strongly about it and so the way I've gotten around that is essentially to bring those especially those individuals and really as possible and let them see what was happening because the point of view of being in when you're doing it agrees is not to supplement or to to supersede to users opinions your own or to get what you want is to get what they want and there is little difference I think that it's easy sometimes lose track yeah all right yeah so yeah getting people involved early is it just sort of it I mean self skills are needed talking with the users those are the death same self skills are used talking with other people in the company I think so I think where does difficulty comes in maybe it some day companies to where I've been past the business side that's the most remove around the customer hi can sometimes have the hardest time because there is there's this balancing act that's happening between business needs it into me and it for the to overlap its business can thrive because the business cannot sustain itself than sustain itself in this you know that were fire but its customers are kitchens the leader doing what they need to do if they want to do then they're going to be custard so it's really fine going to overlap and what it sounds really effective is communicating the customers needs and business terms always tying the two together so this is what the customer wants and it's going to serve a business like this and this is how they overlap and really showing that over and that wants to prove hmm no no and everybody has their things right like you can get attached to solution you know it's really important to talk about huh and also I mean tech formers apparently become say now 150 people I mean Apple one how many people are working up on the element Center which is in Minsk I think something around hundred people so the furniture company as well yeah yeah we have some profiles and I think quite a quite similar to to your cases I also try to involve people to take participation even if it's remotely I asked them for deserves online what's going on run interesting some see it on your own and just take the nose run usually when you do submit usability testing there's always a note taker and in the commitment and that's exactly what I'm asking to do either a product manager or a developer sometimes I mean you told me earlier that you came in at a later stage in Apple on and that they they've been doing their things I used to reach user research researcher wise and without the UX specialist but do you have do you have an opinion on when should a company or a start-up or technology company hire a dedicated use person well depends of course depending on what depending on I think a lot of factors startups they they do hello they do have a lot of problems apart from UX in general there are a lot of challenges first of all to cope with and yeah you may hire a UX specialist in the very beginning and that will help you with the preliminary research and into phi user problems user needs probably build your product around that but there's a different approach which can also work lining up a little case for example by offering they had a nice marketing people sales people and business intelligence data scientists so all together all these skills make a good mixture together and they found a way to build products that went well so possible yeah so now i'm i'm more like i you know a new way of and up to my being the product right right I mean Camille you you're a part of what you can call like fairly at an early stage startup but you know a hundr know hundreds of people and I mean you're the first UX designer right yes do you did you see that they were doing things different than before you arrived are you doing things different now again I tried to be a voice for customer before that it was a product owner product manager who did to do these things so they were doing collies UX to some extent but there was no no dedicated person to do just that so I would say you should hire as early as possible but your ex isn't cheap UX is time consuming and also you have to budget for it right to recruit people and then pay for for them to have interviews it's these metrics is that - it's an investment and is the kind of investment that reduces risk so having a us designer on board really helps you reduce the risk of totally getting it wrong yes and I think to me that's super valuable right like especially in a noose or as a start-up tremendous a matter is not just whether the product is going to work right yes and so any way that you can do that so I look at it as something that can begin I would start up I would even I know it's a bit higher somebody senior hire somebody to spend the money his time like the same way you would invest in development and we have to say kind of my hiring developers that's hiring you're in so important yeah there are two sides of the same coin right like and the stronger structure it's like having a two-footed stool versus a three citizens tool right yeah so because you worked in fairly a fair amount of early phase start with yourself right and you came in at the early stage as well or yes there was some of my clients incentives it essentially hired you know kind of a contract on a contract basis and that's entirely possible - right and if you can't afford to have fun equal time for every day higher than beginning stages to set the course of some extent now the more experienced that person has a more quickly they're going to be able to you know give you the right advice and so it's like spending more now so that you can save later in a way yeah I'm curious you worked in several really say started but now you're working inside from evolving into like a real company and and I mean talking with a lot of people in the beginning and you're trying to kind of find the path for your product and you're getting all this feedback from people telling you that would be great if you did this that would be amazing I mean how do you stand this is for all of you but how do you stay focused on near vision or your I mean your yet your product what do you want to build yeah that's where it becomes an art form at the end of the day I think with in the early stages more than anything that's important is defining the problem right like what's the real problem that needs to be solved and really focusing on that and if she understands technology that you're trying to build or capabilities that you have then you can apply to that and go okay we're the to connect like this is the problem that need to be solved this is the kind of direction that we're building in trying to find little Rob it's super hard I mean it's easy for me to sit here and say this but in a moment and it's not a magic magic one of the things that you see way will wand it happens right like it doesn't eliminate risk and introduces it and more informed it's still really easy to fail I mean how many startups are out there that we've never heard of so few can take it or we don't talk about those stories it's important you've done right and not only that actually was just a US LX and just patent was there and then the his talk was that failure is not what you should be afraid of it's that kind of in between like it's neither right nor wrong kind of like it's not terrible but it's not good either that kind of like dead them in the middle where it's like something's happening but we don't know what yeah so it's not failure that we should really be afraid of it kind of restoring I guess yeah we should you feeling is good because it tells you what you're really doing wrong and gives you a lot more information then like kind of sort of getting it and I think that so so it is in an effort to eliminate that I think that's a problem in the beginning and not solving for a problem until you know with the real problem in sort of like that knowing how long to stay there yeah I knew you talked about also in regard to this understanding Nexus technology because I wondered I mean how how develop do you need to be at the quarter and Camille and I know that you do so developments in coding but I mean how advanced of a code or do you need to be developed or do you need to be to work you know my patient class every year designer UX in general is a quite interesting field because you can have many backgrounds and I happen to have some development background but it was a long time ago I understand how programming works and that helps me understand constraints at developer project to me you don't have to be color at all but in a start-up the more Skills you have the better of you are so I would say coding is a is a good complement complementary skill I do coding only because sometimes there is a development team works hard on the product heavy on the product I use the small things yeah just as a night soon to my team anyways it's at the same point of university I do you think your sign is shoot code or do you think it's important the moms say let's see that's one different perspective they're different types of developers Universal with face we're having for example Apple we have matrix about developing but we also have machine learning deep learning computing which is a little bit advanced and it's a little bit more complex than just a usual second one and these people are creating amazing things that users do already feel that it's working they feel that interfaces become more and more smart now and they require more and more reason to face it and I'm speaking to users like once and week one too apart from you know solving our daily problems from a catch-all project I also see them demanding more and more every day about that about the way interface should be now in the future so I guess going forward maybe becomes more and more important or yeah it becomes one more but probably not having the skills of a developer but just understand what they're doing and understand the limitations I mean do you do go to yourself you know I went to a 10-week dev bootcamp Ruby on Rails training right man is so hard but I think Canosa is really depend on the environment I'm going to start up having being a really strong generalist will be really helpful at a big company where you have these very very narrow roles goes deep into one subject it's more useful to really get expert it's really hard to be good at everything and by the time somebody is good at everything usually you know it takes two mutants decades right like you'd have to and then think they're changing so much with the line of almonds and shift all the time then it's how you're not doing one job for a while what stays is used as overall concepts and understanding where the pitfalls might be but I don't know if to some extent you know sometimes diction also be good enough to not to have any of that background because it's then you're now limit or you're less limited maybe you know I like to out it's that story of the bumblebee like the reason it applies because nobody's golden can't there's so not your anchor and look at a bumblebee like how does that happening but so it's sometimes it's good to have that naive friend that's cool you're talking about how the you know anything so fast and it's hard to keep updated and I'm guess that's the same for us I mean UX is evolving as well you expiry search as well it's evolving and I wanted to here with you guys that are working with this every day I mean what's you acting 2010 and things probably not what you what what's you know a couple years ago coming in I mean are you are you working in the same way as you did a couple years ago are you seeing some trends changing I guess while working the same or not you adapt to environmental projects so not really aware of the one working very much different I always stay true to the problem that endured by us all but I think in terms of trends for 2017 or maybe even 20 18 19 I I was getting to anticipatory design and I explained in that Wow I it has to do something with with a I backed design this is the interface changes as user uses it and and it that's fed to it by if I see at which is sorry that's fed to it by artificial intelligence and that's more as overall concept and not an expert so about that so I'm already gonna know know in detail but that mean it's more or less it right I know you guys are working with conversational interfaces and some AI powered stop on me we're doing really can't like that the right direction go in it so as an industry as a as a job I don't think you have changed time I think that develop that changed a lot more in the sense of like language is constantly evolving this is good this is great decisions getting better like there's the technologies really changing quite a bit in UX truly creative problem-solving from beginning right like it's not so fluid design trends are fluid with the like with popular kind of you know colors what kind of interactions animations things like that or of all these are quickly if it's fundamental like research and UX design many think I think it's evolving quickly but to kind of anticipatory design and using AI to essentially make the interface more intelligent response the person where they're working in the moment so that it can it's predicting what they might do stand right so a typo me a conversation what a conversational means I think that we're kind of defining that right like where does it mean to our customers are we going to have the same customers today as we have in two years probably might not be the same things like us are days men would have conversation designing to them so those are the questions are trying to answer but I think no no no I mean I feel like you're your own board the same thing zone we do not thought that you're you're teaching the UX you Xer of the future as iron hack I mean are you are you teaching them the latest trends or I mean what what do you think our 2017 we're giving them the basics of what are the trends in society what are the trends in technology for us we're not really you know it's really hard to predict what we totally all understand if that things are going to go really fast really really fast and as I said before during my research studies I can see that users are becoming more and more demanding in terms of the quality of these interfaces and being yet especially if you do test with visual native people that were born like after a middle of 19th right they got used to solve their problems with digital solutions already so they expect warm and for example our generation we're still can use the paper for something yes and the younger like my nephew for example when he was not in 10 but when you were five he expected he had seen the comics like an elephant or something but he also saw an iPad already and he was like you want to send this one to be inlay I've had and that's exactly what he's expecting because that's what and his mental ones already so no one section it ain't good that's the way it's going to change a little bit we will have to develop new principles of evaluating a user experience I think generally let's say time between users and computers will reduce time in the future the going interaction was going to be essentially less interaction that's great yeah yeah yeah the thing that we can do for people and that's even something now that I think about all the time I calculate me essentially agreeing with this tent is there something you can do for users that they don't have to do like we can thanks for them and finding all those little things to reduce cognitive load so that it seemed like the computer knows what you want it doesn't really arrive but it's going to predict it and maybe there will eventually be some kind of intelligent enough a eye that can support things every time descent maybe you're taking away rather than having more interaction and then switching some of the interaction to voice things that can be done with voice easier than interface and then there's of course things that can be done in your pen interface rather than a voice like an ugly voices like everything's going to be with probably not realistic yeah taking a screen away so later what does the next reality look like instead of having the screen with the information is there any this problem it's all their problems with that too right you need to be able to vary around the world and not be too distracted at the same time but we'll see what other this area plating I think there's a lot of things yeah I think sexology for giving you some insights into the future of of UX and our digital products so I probably have like 20 more questions I would like to ask you guys get seminary or you're sharing a lot of interesting experience with us but at some point you have to say stuff but I just want to say Camila Brianna and also you know thank you so much for coming thank you so much for for for sharing [Music]